Earth Machine Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Ancient Gear Box
R Rarity
Ancient Gear Box
R Rarity
Ancient Gear Box
EARTH 4
Ancient Gear Box
  • ATK:

  • 500

  • DEF:

  • 2000


If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.

SR Rarity
Electromagnetic Turtle
SR Rarity
Electromagnetic Turtle
SR Rarity
Electromagnetic Turtle
LIGHT 4
Electromagnetic Turtle
  • ATK:

  • 0

  • DEF:

  • 1800


During your opponent's Battle Phase (Quick Effect): You can banish this card from your GY; end the Battle Phase. You can only use this effect of "Electromagnetic Turtle" once per Duel.

R Rarity
Heavy Freight Train Derricrane
R Rarity
Heavy Freight Train Derricrane
R Rarity
Heavy Freight Train Derricrane
EARTH 10
Heavy Freight Train Derricrane
  • ATK:

  • 2800

  • DEF:

  • 2000


If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it.

R Rarity
Infinitrack Brutal Dozer
R Rarity
Infinitrack Brutal Dozer
R Rarity
Infinitrack Brutal Dozer
EARTH 5
Infinitrack Brutal Dozer
  • ATK:

  • 1900

  • DEF:

  • 2100


You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. If this card is Special Summoned from the hand, you can: Special Summon 1 "Infinitrack" monster from your Deck in Defense Position, except "Infinitrack Brutal Dozer", but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters. You can only use each effect of "Infinitrack Brutal Dozer" once per turn.

R Rarity
Infinitrack Harvester
R Rarity
Infinitrack Harvester
R Rarity
Infinitrack Harvester
EARTH 2
Infinitrack Harvester
  • ATK:

  • 0

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can add 1 "Infinitrack" monster from your Deck to your hand, except "Infinitrack Harvester". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Harvester" once per turn.

R Rarity
Infinitrack Road Roller
R Rarity
Infinitrack Road Roller
R Rarity
Infinitrack Road Roller
EARTH 5
Infinitrack Road Roller
  • ATK:

  • 2100

  • DEF:

  • 2100


If an EARTH Machine monster is Tributed, or banished face-up: You can Special Summon this card from the GY (if it was there when the monster was Tributed or banished) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Infinitrack Road Roller" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ● Face-up monsters your opponent controls are changed to Defense Position, also they lose 1000 DEF.

N Rarity
Infinitrack Trencher
N Rarity
Infinitrack Trencher
N Rarity
Infinitrack Trencher
EARTH 5
Infinitrack Trencher
  • ATK:

  • 500

  • DEF:

  • 2400


You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn.

N Rarity
Infinitrack Tunneller
N Rarity
Infinitrack Tunneller
N Rarity
Infinitrack Tunneller
EARTH 5
Infinitrack Tunneller
  • ATK:

  • 2200

  • DEF:

  • 500


You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 5 EARTH Machine monsters in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Infinitrack Tunneller" once per turn.

UR Rarity
Machina Citadel
UR Rarity
Machina Citadel
UR Rarity
Machina Citadel
EARTH 10
Machina Citadel
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except "Machina Citadel", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of "Machina Citadel" once per turn.

UR Rarity
Machina Fortress
UR Rarity
Machina Fortress
UR Rarity
Machina Fortress
EARTH 7
Machina Fortress
  • ATK:

  • 2500

  • DEF:

  • 1600


You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.

SR Rarity
Machina Metalcruncher
SR Rarity
Machina Metalcruncher
SR Rarity
Machina Metalcruncher
EARTH 9
Machina Metalcruncher
  • ATK:

  • 2800

  • DEF:

  • 0


If you control no face-up cards, you can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card is Normal or Special Summoned: You can reveal 3 EARTH Machine monsters from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. You can only use this effect of "Machina Metalcruncher" once per turn.

UR Rarity
Machina Ruinforce
UR Rarity
Machina Ruinforce
UR Rarity
Machina Ruinforce
DARK 10
Machina Ruinforce
  • ATK:

  • 4600

  • DEF:

  • 4100


Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate that activation, and if you do, halve your opponent's LP. If this card is destroyed by battle or card effect: You can Special Summon up to 3 of your banished "Machina" monsters, whose total Levels equal 12 or less. You can only use each effect of "Machina Ruinforce" once per turn.

SR Rarity
Machina Unclaspare
SR Rarity
Machina Unclaspare
SR Rarity
Machina Unclaspare
DARK 4
Machina Unclaspare
  • ATK:

  • 1800

  • DEF:

  • 800


If this card is added to your hand, except by drawing it: You can Special Summon it, also you cannot Special Summon for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send 1 "Machina" monster from your Deck to the GY, except "Machina Unclaspare". You can only use each effect of "Machina Unclaspare" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

R Rarity
Scrap Recycler
R Rarity
Scrap Recycler
R Rarity
Scrap Recycler
EARTH 3
Scrap Recycler
  • ATK:

  • 900

  • DEF:

  • 1200


When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.

N Rarity
Super Express Bullet Train
N Rarity
Super Express Bullet Train
N Rarity
Super Express Bullet Train
EARTH 10
Super Express Bullet Train
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn. ● If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand. ● During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except "Super Express Bullet Train"; add it to your hand.

UR Rarity
Therion "King" Regulus
UR Rarity
Therion "King" Regulus
UR Rarity
Therion "King" Regulus
EARTH 8
Therion "King" Regulus
  • ATK:

  • 2800

  • DEF:

  • 1600


You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Ghost Belle & Haunted Mansion
UR Rarity
Ghost Belle & Haunted Mansion
UR Rarity
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

UR Rarity
Ghost Mourner & Moonlit Chill
UR Rarity
Ghost Mourner & Moonlit Chill
UR Rarity
Ghost Mourner & Moonlit Chill
WIND 3
Ghost Mourner & Moonlit Chill
  • ATK:

  • 0

  • DEF:

  • 1800


If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.

UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.

R Rarity
Machina Gearframe
R Rarity
Machina Gearframe
R Rarity
Machina Gearframe
EARTH 4
Machina Gearframe
  • ATK:

  • 1800

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    R Rarity
    Clockwork Night
    R Rarity
    Clockwork Night
    R Rarity
    Clockwork Night
    Spell Continuous
    Clockwork Night

      All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.

      UR Rarity
      Crossout Designator
      UR Rarity
      Crossout Designator
      UR Rarity
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



        Tag(s):

        SR Rarity
        Foolish Burial Goods
        SR Rarity
        Foolish Burial Goods
        SR Rarity
        Foolish Burial Goods
        Spell Normal
        Foolish Burial Goods

          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

          UR Rarity
          Forbidden Droplet
          UR Rarity
          Forbidden Droplet
          UR Rarity
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



            Tag(s):

            N Rarity
            Heavy Forward
            N Rarity
            Heavy Forward
            N Rarity
            Heavy Forward
            Spell Continuous
            Heavy Forward

              When this card is activated: You can add 1 "Infinitrack" monster from your Deck to your hand. Once per turn: You can target 1 Machine Xyz Monster you control, then activate 1 of these effects; ● Change its battle position. ● Attach this card to it as material. You can only activate 1 "Heavy Forward" per turn.

              SR Rarity
              Machina Redeployment
              SR Rarity
              Machina Redeployment
              SR Rarity
              Machina Redeployment
              Spell Normal
              Machina Redeployment

                Activate 1 of these effects. ● Discard 1 card; add 2 "Machina" monsters with different names from each other from your Deck to your hand. ● Discard 1 "Machina" card; add 2 "Machina" cards with different names from each other from your Deck to your hand, except "Machina Redeployment". You can only activate 1 "Machina Redeployment" per turn.

                UR Rarity
                That Grass Looks Greener
                UR Rarity
                That Grass Looks Greener
                UR Rarity
                That Grass Looks Greener
                Spell Normal
                That Grass Looks Greener

                  If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.

                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                    Tag(s):

                    UR Rarity
                    Triple Tactics Thrust
                    UR Rarity
                    Triple Tactics Thrust
                    UR Rarity
                    Triple Tactics Thrust
                    Spell Normal
                    Triple Tactics Thrust

                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                      UR Rarity
                      Infinite Impermanence
                      UR Rarity
                      Infinite Impermanence
                      UR Rarity
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                        N Rarity
                        Machina Overdrive
                        N Rarity
                        Machina Overdrive
                        N Rarity
                        Machina Overdrive
                        Trap Normal
                        Machina Overdrive

                          Target 1 Machine monster you control; Special Summon 1 "Machina" monster with a different name from your hand or Deck, and if you do, destroy that targeted monster. You can banish this card from your GY, then target 3 of your Machine monsters that are banished and/or in your GY; shuffle them into your Deck, then draw 1 card. You can only use 1 "Machina Overdrive" effect per turn, and only once that turn.

                          Extra Deck

                          SR Rarity
                          Ancient Gear Ballista
                          SR Rarity
                          Ancient Gear Ballista
                          SR Rarity
                          Ancient Gear Ballista
                          EARTH
                          Ancient Gear Ballista
                          • ATK:

                          • 1500

                          • LINK-2

                          Link Arrow:

                          Right

                          Bottom-Left


                          2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.

                          R Rarity
                          Double Headed Anger Knuckle
                          R Rarity
                          Double Headed Anger Knuckle
                          R Rarity
                          Double Headed Anger Knuckle
                          EARTH
                          Double Headed Anger Knuckle
                          • ATK:

                          • 1500

                          • LINK-2

                          Link Arrow:

                          Right

                          Bottom


                          2 Machine monsters Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn. ● During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects. ● If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.

                          R Rarity
                          Infinitrack Goliath
                          R Rarity
                          Infinitrack Goliath
                          R Rarity
                          Infinitrack Goliath
                          EARTH
                          Infinitrack Goliath
                          • ATK:

                          • 1000

                          • LINK-1

                          Link Arrow:

                          Bottom-Right


                          1 non-Link "Infinitrack" monster If this card is sent from the field to the GY: You can target 1 Xyz Monster you control; attach this card to that monster as material. You can only use this effect of "Infinitrack Goliath" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ● This card cannot be destroyed by card effects.

                          UR Rarity
                          Platinum Gadget
                          UR Rarity
                          Platinum Gadget
                          UR Rarity
                          Platinum Gadget
                          LIGHT
                          Platinum Gadget
                          • ATK:

                          • 1600

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 Machine monsters Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn.

                          SR Rarity
                          Qliphort Genius
                          SR Rarity
                          Qliphort Genius
                          SR Rarity
                          Qliphort Genius
                          EARTH
                          Qliphort Genius
                          • ATK:

                          • 1800

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.

                          UR Rarity
                          Gear Gigant X
                          UR Rarity
                          Gear Gigant X
                          UR Rarity
                          Gear Gigant X
                          EARTH
                          Gear Gigant X
                          • ATK:

                          • 2300

                          • DEF:

                          • 1500


                          2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.

                          UR Rarity
                          Gigantic "Champion" Sargas
                          UR Rarity
                          Gigantic "Champion" Sargas
                          UR Rarity
                          Gigantic "Champion" Sargas
                          FIRE
                          Gigantic "Champion" Sargas
                          • ATK:

                          • 2800

                          • DEF:

                          • 1500


                          2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.

                          SR Rarity
                          Infinitrack Earth Slicer
                          SR Rarity
                          Infinitrack Earth Slicer
                          SR Rarity
                          Infinitrack Earth Slicer
                          EARTH
                          Infinitrack Earth Slicer
                          • ATK:

                          • 3100

                          • DEF:

                          • 2100


                          2 Level 9 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Earth Slicer" once per turn. ● You can detach any number of materials from this card, then target that many cards on the field; destroy them. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.

                          SR Rarity
                          Infinitrack River Stormer
                          SR Rarity
                          Infinitrack River Stormer
                          SR Rarity
                          Infinitrack River Stormer
                          EARTH
                          Infinitrack River Stormer
                          • ATK:

                          • 2500

                          • DEF:

                          • 500


                          2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.

                          UR Rarity
                          Number 81: Superdreadnought Rail Cannon Super Dora
                          UR Rarity
                          Number 81: Superdreadnought Rail Cannon Super Dora
                          UR Rarity
                          Number 81: Superdreadnought Rail Cannon Super Dora
                          EARTH
                          Number 81: Superdreadnought Rail Cannon Super Dora
                          • ATK:

                          • 3200

                          • DEF:

                          • 4000


                          2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.

                          SR Rarity
                          Springans Merrymaker
                          SR Rarity
                          Springans Merrymaker
                          SR Rarity
                          Springans Merrymaker
                          FIRE
                          Springans Merrymaker
                          • ATK:

                          • 1100

                          • DEF:

                          • 2000


                          2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.

                          UR Rarity
                          Superdreadnought Rail Cannon Gustav Max
                          UR Rarity
                          Superdreadnought Rail Cannon Gustav Max
                          UR Rarity
                          Superdreadnought Rail Cannon Gustav Max
                          EARTH
                          Superdreadnought Rail Cannon Gustav Max
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.

                          UR Rarity
                          Superdreadnought Rail Cannon Juggernaut Liebe
                          UR Rarity
                          Superdreadnought Rail Cannon Juggernaut Liebe
                          UR Rarity
                          Superdreadnought Rail Cannon Juggernaut Liebe
                          EARTH
                          Superdreadnought Rail Cannon Juggernaut Liebe
                          • ATK:

                          • 4000

                          • DEF:

                          • 4000


                          3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.

                          Need 34 UR

                          UR Rarity
                          Machina Citadel1 card
                          UR Rarity
                          Machina Fortress1 card
                          UR Rarity
                          Machina Ruinforce1 card
                          UR Rarity
                          Maxx "C"3 card
                          UR Rarity
                          Therion "King" Regulus1 card
                          UR Rarity
                          Platinum Gadget1 card
                          UR Rarity
                          Ash Blossom & Joyous Spring3 card
                          UR Rarity
                          Ghost Belle & Haunted Mansion1 card
                          UR Rarity
                          Ghost Mourner & Moonlit Chill2 card
                          UR Rarity
                          Ghost Ogre & Snow Rabbit2 card
                          UR Rarity
                          Gear Gigant X1 card
                          UR Rarity
                          Gigantic "Champion" Sargas1 card
                          UR Rarity
                          Number 81: Superdreadnought Rail Cannon Super Dora1 card
                          UR Rarity
                          Superdreadnought Rail Cannon Gustav Max1 card
                          UR Rarity
                          Superdreadnought Rail Cannon Juggernaut Liebe1 card
                          UR Rarity
                          Called by the Grave2 card
                          UR Rarity
                          Crossout Designator1 card
                          UR Rarity
                          Forbidden Droplet2 card
                          UR Rarity
                          That Grass Looks Greener1 card
                          UR Rarity
                          Triple Tactics Talent1 card
                          UR Rarity
                          Triple Tactics Thrust3 card
                          UR Rarity
                          Infinite Impermanence3 card

                          Main: 60 Extra: 15

                          R Rarity
                          1 cardAncient Gear Box
                          R Rarity
                          1 cardAncient Gear Box
                          Ancient Gear Box
                          EARTH 4
                          Ancient Gear Box
                          • ATK:

                          • 500

                          • DEF:

                          • 2000


                          If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


                          SR Rarity
                          1 cardElectromagnetic Turtle
                          SR Rarity
                          1 cardElectromagnetic Turtle
                          Electromagnetic Turtle
                          LIGHT 4
                          Electromagnetic Turtle
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          During your opponent's Battle Phase (Quick Effect): You can banish this card from your GY; end the Battle Phase. You can only use this effect of "Electromagnetic Turtle" once per Duel.


                          R Rarity
                          1 cardHeavy Freight Train Derricrane
                          R Rarity
                          1 cardHeavy Freight Train Derricrane
                          Heavy Freight Train Derricrane
                          EARTH 10
                          Heavy Freight Train Derricrane
                          • ATK:

                          • 2800

                          • DEF:

                          • 2000


                          If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it.


                          R Rarity
                          3 cardInfinitrack Brutal Dozer
                          R Rarity
                          3 cardInfinitrack Brutal Dozer
                          Infinitrack Brutal Dozer
                          EARTH 5
                          Infinitrack Brutal Dozer
                          • ATK:

                          • 1900

                          • DEF:

                          • 2100


                          You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. If this card is Special Summoned from the hand, you can: Special Summon 1 "Infinitrack" monster from your Deck in Defense Position, except "Infinitrack Brutal Dozer", but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters. You can only use each effect of "Infinitrack Brutal Dozer" once per turn.


                          R Rarity
                          3 cardInfinitrack Harvester
                          R Rarity
                          3 cardInfinitrack Harvester
                          Infinitrack Harvester
                          EARTH 2
                          Infinitrack Harvester
                          • ATK:

                          • 0

                          • DEF:

                          • 2100


                          If this card is Normal or Special Summoned: You can add 1 "Infinitrack" monster from your Deck to your hand, except "Infinitrack Harvester". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Harvester" once per turn.


                          R Rarity
                          1 cardInfinitrack Road Roller
                          R Rarity
                          1 cardInfinitrack Road Roller
                          Infinitrack Road Roller
                          EARTH 5
                          Infinitrack Road Roller
                          • ATK:

                          • 2100

                          • DEF:

                          • 2100


                          If an EARTH Machine monster is Tributed, or banished face-up: You can Special Summon this card from the GY (if it was there when the monster was Tributed or banished) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Infinitrack Road Roller" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ● Face-up monsters your opponent controls are changed to Defense Position, also they lose 1000 DEF.


                          N Rarity
                          1 cardInfinitrack Trencher
                          N Rarity
                          1 cardInfinitrack Trencher
                          Infinitrack Trencher
                          EARTH 5
                          Infinitrack Trencher
                          • ATK:

                          • 500

                          • DEF:

                          • 2400


                          You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn.


                          N Rarity
                          1 cardInfinitrack Tunneller
                          N Rarity
                          1 cardInfinitrack Tunneller
                          Infinitrack Tunneller
                          EARTH 5
                          Infinitrack Tunneller
                          • ATK:

                          • 2200

                          • DEF:

                          • 500


                          You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 5 EARTH Machine monsters in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Infinitrack Tunneller" once per turn.


                          UR Rarity
                          1 cardMachina Citadel
                          UR Rarity
                          1 cardMachina Citadel
                          Machina Citadel
                          EARTH 10
                          Machina Citadel
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except "Machina Citadel", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of "Machina Citadel" once per turn.


                          UR Rarity
                          1 cardMachina Fortress
                          UR Rarity
                          1 cardMachina Fortress
                          Machina Fortress
                          EARTH 7
                          Machina Fortress
                          • ATK:

                          • 2500

                          • DEF:

                          • 1600


                          You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.


                          SR Rarity
                          3 cardMachina Metalcruncher
                          SR Rarity
                          3 cardMachina Metalcruncher
                          Machina Metalcruncher
                          EARTH 9
                          Machina Metalcruncher
                          • ATK:

                          • 2800

                          • DEF:

                          • 0


                          If you control no face-up cards, you can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card is Normal or Special Summoned: You can reveal 3 EARTH Machine monsters from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. You can only use this effect of "Machina Metalcruncher" once per turn.


                          UR Rarity
                          1 cardMachina Ruinforce
                          UR Rarity
                          1 cardMachina Ruinforce
                          Machina Ruinforce
                          DARK 10
                          Machina Ruinforce
                          • ATK:

                          • 4600

                          • DEF:

                          • 4100


                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate that activation, and if you do, halve your opponent's LP. If this card is destroyed by battle or card effect: You can Special Summon up to 3 of your banished "Machina" monsters, whose total Levels equal 12 or less. You can only use each effect of "Machina Ruinforce" once per turn.


                          SR Rarity
                          1 cardMachina Unclaspare
                          SR Rarity
                          1 cardMachina Unclaspare
                          Machina Unclaspare
                          DARK 4
                          Machina Unclaspare
                          • ATK:

                          • 1800

                          • DEF:

                          • 800


                          If this card is added to your hand, except by drawing it: You can Special Summon it, also you cannot Special Summon for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send 1 "Machina" monster from your Deck to the GY, except "Machina Unclaspare". You can only use each effect of "Machina Unclaspare" once per turn.


                          UR Rarity
                          3 cardMaxx "C"
                          UR Rarity
                          3 cardMaxx "C"
                          Maxx "C"
                          EARTH 2
                          Maxx "C"
                          • ATK:

                          • 500

                          • DEF:

                          • 200


                          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                          R Rarity
                          1 cardScrap Recycler
                          R Rarity
                          1 cardScrap Recycler
                          Scrap Recycler
                          EARTH 3
                          Scrap Recycler
                          • ATK:

                          • 900

                          • DEF:

                          • 1200


                          When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.


                          N Rarity
                          1 cardSuper Express Bullet Train
                          N Rarity
                          1 cardSuper Express Bullet Train
                          Super Express Bullet Train
                          EARTH 10
                          Super Express Bullet Train
                          • ATK:

                          • 3000

                          • DEF:

                          • 0


                          Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn. ● If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand. ● During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except "Super Express Bullet Train"; add it to your hand.


                          UR Rarity
                          1 cardTherion "King" Regulus
                          UR Rarity
                          1 cardTherion "King" Regulus
                          Therion "King" Regulus
                          EARTH 8
                          Therion "King" Regulus
                          • ATK:

                          • 2800

                          • DEF:

                          • 1600


                          You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".


                          UR Rarity
                          3 cardAsh Blossom & Joyous Spring
                          UR Rarity
                          3 cardAsh Blossom & Joyous Spring
                          Ash Blossom & Joyous Spring
                          FIRE 3
                          Ash Blossom & Joyous Spring
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                          UR Rarity
                          1 cardGhost Belle & Haunted Mansion
                          UR Rarity
                          1 cardGhost Belle & Haunted Mansion
                          Ghost Belle & Haunted Mansion
                          EARTH 3
                          Ghost Belle & Haunted Mansion
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                          UR Rarity
                          2 cardGhost Mourner & Moonlit Chill
                          UR Rarity
                          2 cardGhost Mourner & Moonlit Chill
                          Ghost Mourner & Moonlit Chill
                          WIND 3
                          Ghost Mourner & Moonlit Chill
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


                          UR Rarity
                          2 cardGhost Ogre & Snow Rabbit
                          UR Rarity
                          2 cardGhost Ogre & Snow Rabbit
                          Ghost Ogre & Snow Rabbit
                          LIGHT 3
                          Ghost Ogre & Snow Rabbit
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                          R Rarity
                          3 cardMachina Gearframe
                          R Rarity
                          3 cardMachina Gearframe
                          Machina Gearframe
                          EARTH 4
                          Machina Gearframe
                          • ATK:

                          • 1800

                          • DEF:

                          • 0


                          When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                          UR Rarity
                          2 cardCalled by the Grave
                          UR Rarity
                          2 cardCalled by the Grave
                          Called by the Grave
                          Spell Quick
                          Called by the Grave

                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                            Tag(s):

                            R Rarity
                            3 cardClockwork Night
                            R Rarity
                            3 cardClockwork Night
                            Clockwork Night
                            Spell Continuous
                            Clockwork Night

                              All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.


                              UR Rarity
                              1 cardCrossout Designator
                              UR Rarity
                              1 cardCrossout Designator
                              Crossout Designator
                              Spell Quick
                              Crossout Designator

                                Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                Tag(s):

                                SR Rarity
                                1 cardFoolish Burial Goods
                                SR Rarity
                                1 cardFoolish Burial Goods
                                Foolish Burial Goods
                                Spell Normal
                                Foolish Burial Goods

                                  Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                  UR Rarity
                                  2 cardForbidden Droplet
                                  UR Rarity
                                  2 cardForbidden Droplet
                                  Forbidden Droplet
                                  Spell Quick
                                  Forbidden Droplet

                                    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                    Tag(s):

                                    N Rarity
                                    3 cardHeavy Forward
                                    N Rarity
                                    3 cardHeavy Forward
                                    Heavy Forward
                                    Spell Continuous
                                    Heavy Forward

                                      When this card is activated: You can add 1 "Infinitrack" monster from your Deck to your hand. Once per turn: You can target 1 Machine Xyz Monster you control, then activate 1 of these effects; ● Change its battle position. ● Attach this card to it as material. You can only activate 1 "Heavy Forward" per turn.


                                      SR Rarity
                                      3 cardMachina Redeployment
                                      SR Rarity
                                      3 cardMachina Redeployment
                                      Machina Redeployment
                                      Spell Normal
                                      Machina Redeployment

                                        Activate 1 of these effects. ● Discard 1 card; add 2 "Machina" monsters with different names from each other from your Deck to your hand. ● Discard 1 "Machina" card; add 2 "Machina" cards with different names from each other from your Deck to your hand, except "Machina Redeployment". You can only activate 1 "Machina Redeployment" per turn.


                                        UR Rarity
                                        1 cardThat Grass Looks Greener
                                        UR Rarity
                                        1 cardThat Grass Looks Greener
                                        That Grass Looks Greener
                                        Spell Normal
                                        That Grass Looks Greener

                                          If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                          UR Rarity
                                          1 cardTriple Tactics Talent
                                          UR Rarity
                                          1 cardTriple Tactics Talent
                                          Triple Tactics Talent
                                          Spell Normal
                                          Triple Tactics Talent

                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                            Tag(s):

                                            UR Rarity
                                            3 cardTriple Tactics Thrust
                                            UR Rarity
                                            3 cardTriple Tactics Thrust
                                            Triple Tactics Thrust
                                            Spell Normal
                                            Triple Tactics Thrust

                                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                              UR Rarity
                                              3 cardInfinite Impermanence
                                              UR Rarity
                                              3 cardInfinite Impermanence
                                              Infinite Impermanence
                                              Trap Normal
                                              Infinite Impermanence

                                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                N Rarity
                                                1 cardMachina Overdrive
                                                N Rarity
                                                1 cardMachina Overdrive
                                                Machina Overdrive
                                                Trap Normal
                                                Machina Overdrive

                                                  Target 1 Machine monster you control; Special Summon 1 "Machina" monster with a different name from your hand or Deck, and if you do, destroy that targeted monster. You can banish this card from your GY, then target 3 of your Machine monsters that are banished and/or in your GY; shuffle them into your Deck, then draw 1 card. You can only use 1 "Machina Overdrive" effect per turn, and only once that turn.


                                                  SR Rarity
                                                  1 cardAncient Gear Ballista
                                                  SR Rarity
                                                  1 cardAncient Gear Ballista
                                                  Ancient Gear Ballista
                                                  EARTH
                                                  Ancient Gear Ballista
                                                  • ATK:

                                                  • 1500

                                                  • LINK-2

                                                  Link Arrow:

                                                  Right

                                                  Bottom-Left


                                                  2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.


                                                  R Rarity
                                                  1 cardDouble Headed Anger Knuckle
                                                  R Rarity
                                                  1 cardDouble Headed Anger Knuckle
                                                  Double Headed Anger Knuckle
                                                  EARTH
                                                  Double Headed Anger Knuckle
                                                  • ATK:

                                                  • 1500

                                                  • LINK-2

                                                  Link Arrow:

                                                  Right

                                                  Bottom


                                                  2 Machine monsters Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn. ● During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects. ● If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.


                                                  R Rarity
                                                  3 cardInfinitrack Goliath
                                                  R Rarity
                                                  3 cardInfinitrack Goliath
                                                  Infinitrack Goliath
                                                  EARTH
                                                  Infinitrack Goliath
                                                  • ATK:

                                                  • 1000

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom-Right


                                                  1 non-Link "Infinitrack" monster If this card is sent from the field to the GY: You can target 1 Xyz Monster you control; attach this card to that monster as material. You can only use this effect of "Infinitrack Goliath" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ● This card cannot be destroyed by card effects.


                                                  UR Rarity
                                                  1 cardPlatinum Gadget
                                                  UR Rarity
                                                  1 cardPlatinum Gadget
                                                  Platinum Gadget
                                                  LIGHT
                                                  Platinum Gadget
                                                  • ATK:

                                                  • 1600

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 Machine monsters Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn.


                                                  SR Rarity
                                                  1 cardQliphort Genius
                                                  SR Rarity
                                                  1 cardQliphort Genius
                                                  Qliphort Genius
                                                  EARTH
                                                  Qliphort Genius
                                                  • ATK:

                                                  • 1800

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.


                                                  UR Rarity
                                                  1 cardGear Gigant X
                                                  UR Rarity
                                                  1 cardGear Gigant X
                                                  Gear Gigant X
                                                  EARTH
                                                  Gear Gigant X
                                                  • ATK:

                                                  • 2300

                                                  • DEF:

                                                  • 1500


                                                  2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.


                                                  UR Rarity
                                                  1 cardGigantic "Champion" Sargas
                                                  UR Rarity
                                                  1 cardGigantic "Champion" Sargas
                                                  Gigantic "Champion" Sargas
                                                  FIRE
                                                  Gigantic "Champion" Sargas
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 1500


                                                  2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.


                                                  SR Rarity
                                                  1 cardInfinitrack Earth Slicer
                                                  SR Rarity
                                                  1 cardInfinitrack Earth Slicer
                                                  Infinitrack Earth Slicer
                                                  EARTH
                                                  Infinitrack Earth Slicer
                                                  • ATK:

                                                  • 3100

                                                  • DEF:

                                                  • 2100


                                                  2 Level 9 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Earth Slicer" once per turn. ● You can detach any number of materials from this card, then target that many cards on the field; destroy them. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


                                                  SR Rarity
                                                  1 cardInfinitrack River Stormer
                                                  SR Rarity
                                                  1 cardInfinitrack River Stormer
                                                  Infinitrack River Stormer
                                                  EARTH
                                                  Infinitrack River Stormer
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 500


                                                  2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


                                                  UR Rarity
                                                  1 cardNumber 81: Superdreadnought Rail Cannon Super Dora
                                                  UR Rarity
                                                  1 cardNumber 81: Superdreadnought Rail Cannon Super Dora
                                                  Number 81: Superdreadnought Rail Cannon Super Dora
                                                  EARTH
                                                  Number 81: Superdreadnought Rail Cannon Super Dora
                                                  • ATK:

                                                  • 3200

                                                  • DEF:

                                                  • 4000


                                                  2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.


                                                  SR Rarity
                                                  1 cardSpringans Merrymaker
                                                  SR Rarity
                                                  1 cardSpringans Merrymaker
                                                  Springans Merrymaker
                                                  FIRE
                                                  Springans Merrymaker
                                                  • ATK:

                                                  • 1100

                                                  • DEF:

                                                  • 2000


                                                  2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.


                                                  UR Rarity
                                                  1 cardSuperdreadnought Rail Cannon Gustav Max
                                                  UR Rarity
                                                  1 cardSuperdreadnought Rail Cannon Gustav Max
                                                  Superdreadnought Rail Cannon Gustav Max
                                                  EARTH
                                                  Superdreadnought Rail Cannon Gustav Max
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 3000


                                                  2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                                  UR Rarity
                                                  1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                                  UR Rarity
                                                  1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                                  Superdreadnought Rail Cannon Juggernaut Liebe
                                                  EARTH
                                                  Superdreadnought Rail Cannon Juggernaut Liebe
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 4000


                                                  3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.



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